This is why Redfall is Arkane Austin’s ‘most ambitious title’

Redfall has made an appearance at QuakeCon 2022 and Arkane Austin has used the event to give us our best insight into the game and what the studio is hoping to achieve with it yet. 

Core members of the Redfall development team got together for a twenty-minute deep dive, during which creative director, Ricardo Bare, said that for the team at Arkane, Redfall “represents our most ambitious title that we’ve tried to do here in the Austin studio ever”, with studio director Harvey Smith adding that it was “our effort to take what Arkane does well […] and stretch ourselves a little bit.”

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