Elden Ring update fixes endless death loop bug so we can live again

The latest patch for Elden Ring has introduced several fixes to minor and major bugs, including one exploit that allowed unscrupulous players to teleport opponents across the map and trap them in endless death loops.

The bug allowed PvP players to forcibly move their opponents to areas outside of the game’s map, where they would promptly fall to their death. Worse, they’d remain trapped in the out-of-bounds zone even after quitting Elden Ring and loading it back up. Unable to fast travel when falling, players wouldn’t be able to respawn and found themselves trapped in an endless loop of loading and dying.

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