Xbox Cloud Gaming is finally rolling out big latency improvements

Microsoft has detailed its work on latency improvements for games on the cloud-based platform. And what’s more, mouse and keyboard support is still due to come later this year.

At present, Xbox Cloud Gaming’s display pipeline bears a latency of around 8-74 milliseconds. That’s the time it takes for controller inputs to register in-game. However, it’s now working on bringing its Direct Capture tech to a wider number of games on the service. This will cut latency to an impressively low 2-12 milliseconds, according to the latest update (opens in new tab) from Xbox Game Streaming Team’s Morgan Brown.

Similarly to many of the best 4K TVs, Direct Capture slashes latency by disabling a number of features. These include HDR, dynamic scaling and a 1440p resolution cap. That last one we won’t have to worry about just yet. Xbox Cloud Gaming is capped to 1080p on PC and Xbox Series X|S, and 720p on mobile at present.

(Image credit: Microsoft)

Microsoft has also reinforced its desire to bring mouse and keyboard support to Xbox Cloud Gaming. Brown, a software engineer on the team says that Xbox is “working on adding it to streaming for PC users.” Frustratingly, though, we still have no firm date on when mouse and keyboard support will land.

For all the latest Technology News Click Here 

 For the latest news and updates, follow us on Google News

Read original article here

Denial of responsibility! TechNewsBoy.com is an automatic aggregator around the global media. All the content are available free on Internet. We have just arranged it in one platform for educational purpose only. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, all materials to their authors. If you are the owner of the content and do not want us to publish your materials on our website, please contact us by email – [email protected]. The content will be deleted within 24 hours.